ART PRACTICE

Recent works from my personal artistic practice.

For more, see https://instagram.com/i.hate_max

‘DOG BRAIN | DOG ROT | BODY SYMBOL’

“DOG BRAIN | DOG ROT” presented at Now or Never 2025 as part of the Centre for Projection Art’s ‘More Than’ residency.

DOG BRAIN | DOG ROT | BODY SYMBOL explores the reciprocal relationship and object|subject dynamics that emerge from entangled and posthuman systems read more

A collaboration between my dog Freddie and a web of machine learning, image synthesis and personal archives expressed through algorithms.

Works were created using open source AI models fine-tuned with data from my extensive personal archive of photographs and videos extracted from my phone that capture my relationship with Freddie.

The feature work “DOG BRAIN|DOG ROT” was created as part of the CFPA residency for a public exhibition at the Now or Never festival as well as a second screening at Bunjil Place.

The development was intended to be a continuation of ideas developed for In The Belly of the Beast, METAHUMAN and COMPUTERVISION.

‘METAHUMAN’

‘METAHUMAN’ performed live at The Lab by Marcus Kym Louend and Gracie Bosward

METAHUMAN invites participants into an immersive experience, granting control over a symbiotic human/machine hybrid. Through this dynamic interaction, audiences shape an evolving choreography of movement, sound, and vision, exploring the synergy between humanity and technology in an emergent and captivating spectacle… read more

A collaboration between Miles Dunne, Lily Potger and myself. METAHUMAN is an exploration of posthuman ideas and the obscuring of interactions between audience and performer through technology. We were inspired by TIKTOK NPC streaming and the algorithmic influence social media platforms have on person to person interactions.

Audiences are tasked with a series of gamified interactive experiences, overlooked by an AI taskmaster, MUST.

In response to the successful completion (or failure) of tasks, the METAHUMAN is rewarded with positive or negative feedback in the form of verbal directions, generated by AI using feedback provided by MUST.

The development was intended to be a continuation of ideas developed for In The Belly of the Beast. By delivering the show as part of the Adelaide Fringe, concepts were reworked and new shapes were found for the final presentation.

‘In The Belly Of The Beast’

‘In The Belly of The Beast’ performed live at The Lab 18/08/23

An intergalactic beast has become trapped in the wires and mechanisms of a music venue. It is expressed through the equipment and the room itself… read more

Using audio, visual and artificial intelligence as sensory inputs, the beast can respond and react to an audience as they interact with its environment.

A collaboration between Miles Dunne and myself featuring Robert Rowland as our Intergalactic Zoologist.

ITBOTB is essentially a giant modular synthesizer being controlled by movement, Chat GPT and audio reactivity. Miles programmed the visuals in response to the audio components.

Chat GPT generated melodies and chords based on different audio analysis inputs. All audio was generated within Touchdesigner using oscillators and processing.

We used VR to preview the installation allowing Miles and Robert to immerse themselves within the world and test the interactive components.

Computer Vision

Created with Robert Rowland. Computer Vision is a 20 minute Audio Visual Installation created using A.I Art techniques and sound tracked with Analogue Synthesizers.

Screened at The Lab, Adelaide as part of Immerse Festival – 2021